Tuesday, 11 May 2010
environment concepts
environment concepts for a racing game
long face,
village hiden in the leaves
the image was created with vue 7 and edited in photoshop
shut eye
this was to cure my lunch time bordome
steam punk character expression sheet
steam punk
unreal game level
some screen shots from a custome unreal game level i recently finished, it was actually an experiment to explore new workflows and test the new ''Unrela Development Kite'' from Epic games
old biker ''wip''
an older biker, this is also modeled as part of group project that iam working on right now
landa ghar
landaghar is a character modeled for a group project, base mesh done in maya and sculpting done in zbrush
female hover craft driver
a female hover craft driver, Softwares used are Maya and Zbrush
Newer Posts
Older Posts
Home
Subscribe to:
Posts (Atom)