Tuesday, 11 May 2010

shut eye

this was to cure my lunch time bordome

steam punk character expression sheet

Photobucket

steam punk

Photobucket

unreal game level



some screen shots from a custome unreal game level i recently finished, it was actually an experiment to explore new workflows and test the new ''Unrela Development Kite'' from Epic games

old biker ''wip''


an older biker, this is also modeled as part of group project that iam working on right now

landa ghar


landaghar is a character modeled for a group project, base mesh done in maya and sculpting done in zbrush

female hover craft driver

a female hover craft driver, Softwares used are Maya and Zbrush